Next milestone - 2nd public dev build
Hello friends!
Next milestone in the development of 13 Ronin will be another public developer build. It will feature:
Get ready text
Game over text
Time limit and counter
Time-based score
Gameplay:
Instant action on button press, no need to follow through
Minimum attack distance, no damage when the opponent is too close
More varied movement scheme for the computer player
Moves and attacks:
Crouching turn
Crouching cut
Damage and death:
Crouching hurt animation, forward and backward
Crouching death animation, forward and backward
More frames in the current death animation
Death animation, forward
Pool of blood under dead body
Blood particles
Different blood splashes depending on hit
This I plan to have ready by Easter. Will I make it?
Happy coding!
/jan.